package pl.textures.game 
{
	import flash.geom.Point;
	import pl.error.InternalError;
	import starling.textures.Texture;
	/**
	 * ...
	 * @author Bakudo
	 */
	public class TextureSize
	{

		private var _textureSize : Point;
		
		public function TextureSize(size:Point) 
		{
			_textureSize = size;
			toOverride();
		}
		
		protected function toOverride():void
		{
			throw new Error(InternalError.OVERRIDE_ERROR );
		}
		
		public function get textureSize():Point
		{
			return _textureSize;
		}
		
		
	}

}